| AJ Ard |
This is a straight tribute to a Old School track from a old school compilation. If you followed my wall you just heard the track. We might be making it longer with other horsemen later, but here is the finish version for now..This beat is owned by Suavehouse played from the song "Dis Year" by Tela on the Southwest Riders album. One of my favs from the 90's era. The Artwork you see is from a collection of projects I have worked on over the years. Some of my friends may recognize them. This video is still WIP so it is more to come.
This was written in memory of story telling and writing and wish for its return somehow. This little story is based on something I....heard back in the days growing up in the town of Oakland.
This is a rap song that I came up with when I got a beat from my brother SCOZART. It shows all the exciting gameplay of the Legend of Zelda and 25 years of some of the best Final Boss battles ever created in Video Game history. If you are a fan of the Legend of Zelda series this will be a entertaining piece of art for you. Enjoy!! Nintendo of America owns all rights to the Legend of Zelda Series and Saga. I'm just giving them they props for 25 years of platinum hits.
Demo Reel Shot List: I did everything for the following animations. This includes modeling, animation, rendering, compositing, character design, and story. Running – 0:10 Short Clip focusing on portraying weight and turn of the body through animation Tools Used: Maya 7, Adobe Photoshop CS4, Adobe After Effects CS4 Jumping – About 0:08 Short clip focusing on jumping in a low gravity area such as the hull of a spacecraft or even the surface of an alien world. Tools Used: Maya 7, Nero Vision Mega Buster – 0:07 Short clip focusing on the shifting of parts to form another part or object such as a puzzle or even transforming lifeforms Tools Used: Maya, Adobe Photoshop CS4, Adobe after Effects CS4 Running IK Joints to Mesh – About 0:15 Short Clip focusing on the rigging of the model and how gravity affects the model during this animation. Tools Used: Maya 7, Nero Vision Full Functionality Demonstration – 0:57 Short clip focusing on animation that includes various actions for this character known as “Mega Man”. The model was created for a Fan-Base short film that I was working. Tools Used: Maya 7, Nero Vision
Here is a pre-rendered video of Mega Man performing some of his traditional attacks as well as some upgraded ones. All animation was done using Maya. The character was simply animated by using rigging and attributes to save all animation and to be able to use them at will. The animation runs at 30 frames a sec for 1500 frames.
This is a simple animation displaying a sense of GRAVITY and a reaction after one hits the ground. Character is simply rigged and animated using 150 frames moving at 20 frames a sec.
This is a clip of Mega Man Running to confront the Robot Master of this stage. This clip is also made for the purpose of employment to showcase the elements of "Running" in animation. Maya was used to model and animate the character. The Run Cycle was created by using simple rigging, IK handles and attributes. Once done the animation was set on a cycle to run for 500 frames continuously. This is a upcoming short film hopefully a series that I am working on for fun. The fights will be with old school robot masters (Metal Man, Guts Man, Fire Man, Crash Man, Quick Man etc.) and they will be INTENSE so be on the look out for it is coming soon.
Here is a video of 20th Anniversary Optimus Prime transforming from Robot to Big Rig.
This is a video I did a few years back when I learned how to create Gestault Robots using Cinema 4D XL and Maya. As you watch the video you can see were I got my inspiration from.
Here is 1 of the robots that is a part of a Gestault Robot I am creating from the ground up. This group consist of 6 robots.
This is a example animation that some of us EA Testers put together in 2005. Robert, Joseph, Manny & myself all worked very hard on it.
This is a aniamtion of the Tank Treads in motion. This is being done by using a mel script. This animation video is a Playblast video created with Fcheck, one of Maya many utilities to preview animation.